I got Gotham Knights as part of a Humble Bundle, but I was actually donating to get the full run of Saga as PDF files. The open world adventures of the Bat Family got critically dead-panned so hard that I didn’t add it to my wishlist and wait for a sale. But in a bit of strange timing, the game also released a performance patch the same week that I got the bundle, and I figured I already own it, right?
Before getting to the review, I have a theory for why the content of the game got slammed by reviewers separate from the tech issues. It has to do with quantity drowning out quality. By that I mean, if you’re a reviewer of a major gaming site and you’ve already played ten other open world games this year, Gotham Knights is going to grate because it’s very much more of the same design elements with a different franchise slapped over the surface like a hastily applied coat of Rustoleum.
I haven’t played any open world games for close to a year and a half, so I don’t have any fatigue for the formula. Perhaps because of that, I had a pretty good time in Gotham Knights. I can’t say I loved the whole thing, as some parts were grating or outright aggravating. But on the whole, beating up bad guys as four members of the Bat Family turned into a pleasant surprise that I might even go back to some time in the future, just to goof off, much like I do in Grand Theft Auto V.
Oh, beware mild spoilers after the cut. Continue reading