Monthly Archives: June 2017

Game review: Shadowrun Returns for PC

I got Shadowrun Returns during a GOG sale in the fall and played some of it between my other games. To give context for this review, I played almost all the way to the end in short sessions before starting over for reasons I’ll get to in a bit and rolled up two other characters before playing the whole game in a single session. Then I sat on this review for a long time, debating whether or not I wanted to talk about the game at all. I do need to write more posts here, and I’ve been real bad about putting out new stuff. Still, I kinda feel bad having to shit on what was a passion project for someone who clearly loved the original role play game. Kinda. But with time to think it over, I keep coming back to all the things that really pissed me off and I’d want to share that with y’all. Maybe you’ll play it and won’t have the same feelings. Or maybe you’ll give it a pass and play something else instead. That’s really the better option, in my opinion.

So, here we go: Shadowrun Returns is a complete and utter disappointment to play, both from the perspective of a long-time video gamer and as a player of the original old school pencil and paper RPG. The biggest disappointment is how little it tries to do anything resembling role-play. Like many modern triple A games, it gives you a list of dialogue options to choose from, and with the exception of a word change or a sentence at most, every choice leads to the same result. On startup, the game offers player the choice of various “etiquette” training, and depending on which you choose, you may only get to use it ONCE in the whole playthrough. AND EVEN THEN the response you get by sweet talking will be a single changed sentence before you’re right back on the same railed story as every other player.

This could be the one thing that really rubs me the wrong way precisely because there’s no voice acting. It’s all text scripts. So what it comes down to is, someone cobbled together a husk of a role play favorite and sold that old nostalgia song and dance, but couldn’t be bothered to actually make a role play game. Fuck that. Fuck it in every available orifice, and when you run out of holes, make some new ones and fuck those, too. Continue reading