Before getting to the review, I should apologize for being so late in posting. The review was in Word, ready to go on Friday of last week, but I got distracted with Dark Souls II. I realized I’d never used a halberd or any polearms, so I figured I’d just dip in to see how they are. Long story short, I’m just about done with the base game boss fights up to King Vendrick, and now I’m debating doing all the DLCs or just going at Nashandra and her two guards to get that pre-DLC experience. But let’s forget that and look at this week’s game.
I bought Steam World Dig 2 a little while after its initial release based solely on the fact that I’d loved the first game and wrongly assumed it would be more of the same. At the time, my hands weren’t in great shape, and just the tutorial boss was enough to bounce me right out of the game. But I’ve been doing pretty good health-wise, and I just finished a couple harder games, so I thought I’d give this a try again.
The thing is, I got pretty close to the end of the game before realizing I’d invested in the wrong skills, and I had to start over again. So this review is based on two different impressions of the game, the first where I didn’t know what I needed to do to progress, and the second where I knew and just did the thing like Zhu Li. Continue reading