You may recall in my last Versus series post, I said I would be pitting Anarchy Online with both Runescapes and Saga of Ryzom (Now just titled Ryzom) to sort out which one I’d rather pay a membership subscription for. I also said that decision might take a while, but it turns out, finding a winner was easier than I thought. But to draw out the tension, I’ll talk about the losers bracket first.
Anarchy Online ended up with the first easy loss for several reasons. Since I’d left, all of my old accounts were frozen, and some genius decided to get rid of the old tutorial in favor of a hot mess that they called a simplified introduction. The controls were somehow more terrible than I remembered, and the graphics were awful. Early levels were a chore, falling into a pattern of “fight, then sit down to recover health for two minutes.” Then when I finally got to the mainland, I was reminded how pretty much every starting solo and group mission fell into the same loop. Walk for ten minutes dodging high level mobs to reach a “cave.” (The interiors are always filled with hallways and sliding doors that someone installed for reasons unknown.) Fight a collection of enemies and collect an item. It’s boring, it’s ugly, and it controls like a tank. Hard pass, and moving along.
Then we have Runescape Old School, which fares much better despite also having lower quality graphics. Yes, I said in the contest between it and the newer version that it had less to offer, but no matter when I boot it up, I always find something to do, and it’s not always “go over there and fight X monster.” I might be baking a pie, or mining metal to forge new weapons and armor to sell. When I choose to fight, the combat is simple and relaxing. It’s just a lovely zen game where the whole point is “make numbers go up.” So if I did have a larger budget to toss out for subscriptions, I’d still want to get the full paid experience that this old school gem has to offer. Continue reading