Monthly Archives: July 2024

Game review: POOOOL for Steam

Back in the far distant past, which is to say last year, I got sucked into the browser version of Suika Game. Despite being very simple to play, I could play it all day even as the wonky physics drove me bonkers.

Well now there’s a game called POOOOL, and it’s like Suika Game, but with balls on a pool table instead of fruit in a jar. Hitting two white ball together makes a red ball, hitting two red balls together makes an orange ball, and so on until you connect two giant purple balls to clear them from the table. Simple, right?

No, not quite. Every ball entering the table is on the same spot, so unlike Suika Game, you can’t aim for a better shot elsewhere. Using a mouse to first click on the table and hold it while pulling the mouse in any direction determines the angle and power of the shot. So there’s a bit more to consider than just dropping fruit in a jar. Continue reading


Game review: Bloons TD 6 for Steam

Tower defense is a genre I don’t have any strong opinions on. I’ve played a few and liked them well enough, but not so much that I go out of my way to find new entries. I saw Bloons TD 6 was on sale on Steam stupidly cheap, and I vaguely recalled it had been released on Netflix. So I figured it would be good for a Versus series post.

I mostly focused on the PC version, for reasons that I’ll get into later, but let me start of by saying this is a mobile game, complete with microtransactions, paid for currency, and painful grinding baked in to encourage spending. As usual, I was able to ignore all of that to just focus on the game itself, but if you have trouble with spending too much in mobile games, this probably isn’t for you.

The story is easy enough to cover. Bloons (balloons) have invaded the land of monkeys! Gather your forces to repel the invasion!

Yep. You don’t get much simpler than that. Continue reading


Game review: Hades for Steam

Oh, this game, y’all. I am glad I got it on sale, at a steep discount, and before I get to the actual review (with spoilers, so this is your only warning), I need to offer you full disclosure. I have sunk eighty hours into Hades. In that time I have beaten every boss with every weapon available, except for the eponymous end boss. I’ve beaten him two times, once with the gauntlets, and once with the spear. I’ve unlocked every ability from the magic mirror in Zagreus’ room, and fully refurnished the house of Hades.

But I have not beaten Hades, because the grind finally soured me to the point that I would rather do anything else beside play this game. What kills me most is that this is Greek mythology, which has been my jam since I first started borrowing books of parables from the public library at nine. Not even my love of Greek mythology can see me through to the end.

Here’s the plot in a nutshell: Zagreus is the defiant son of Hades, who learns that his birth mother is alive and well on the mortal plane. With help from his adoptive mother, he makes plans to traverse Tatarus, Asphodel, Elyisum, and the labyrinths that divide the afterlife to the mortal world. Each room he clears reveals a new gift from the gods, who are eager to help him ascend to Olympus. If at first he can’t succeed, he can die, and die again. Continue reading