My efforts to find anything decent on Play Pass that isn’t just free crap with the microtransactions removed has finally hit a mostly decent game with Starman, a good old-fashioned puzzle game with no energy meters, gimmick items to let you skip intentionally unsolvable situations, or timers to limit what you can use or when you can play. If not for the last few levels, I’d have bestowed a full five stars on it. But we’ll get to those qibbles in a bit. First, let me tell you what Starman does right.
The game is mostly monochromatic, like a less dark version of Limbo. The titular star man is an astronaut who solves puzzles to power up locations, grab a little orb, and take it to an island, where he burns the orbs and they turn into butterflies. I know what you’re thinking: The fuck did I just read? It’s great stuff, really. This is a game that exists solely to service some puzzle, and there’s not a story or any real world sense of logic to why this little guy is doing these things. You just get some puzzles of varying difficulty with no hints, and the reward is a little pride at finally sorting out what the fuck that one level was on about. Continue reading