Monthly Archives: August 2017

Game review: Rain World for PS4

Hoo boy, where do I even begin with this game? Let’s start with this. Before playing Rain World myself, I watched several YouTubers try it out and quit early on, some of them ending in tearful apologies for not being able to go on. Let that sink in: this is a game that has reduced grown men to TEARS.

Rain World had the potential to be a great game, something iconic that we might all collectively look back on with fondness and nostalgia. But it is consistently hampered by the decision to marry demands for perfection with a control scheme that frequently ignores inputs and does whatever the hell it wants.

I feel I need to justify myself in your eyes before I can even get into the review. I have unlocked several trophies in this game, among them a trophy called Dragon Slayer. This trophy requires killing one of each type of lizard from the green, violet, blue, white, orange, and black varieties. (There is a red lizard, too, but its rarity is such that the game doesn’t require killing it for the trophy.) To even find orange and black lizards requires making it to the farthest end of the game’s many levels, and at the time of my winning this honor, 0.6% of players had managed this feat. I’m in some rarefied air for having made it to the end of the game. AND YET, I could not actually reach the end.

Keeping that in mind, let me backtrack to the beginning, which is so much easier to explain. Rain World starts with a slideshow introducing the player to a family of slugcats. These cute little critters were migrating from somewhere when a sudden rainstorm sent the parents scampering for cover, and in climbing a ruined building, a little slugkitten slipped and fell off its parent’s back. That’s who you’re guiding then, a cyoot widdle slugkitten who got separated from his totes adorbs family. From there the game starts, and a very short tutorial guides you through the basics of the game play. Find food, find shelter to get away from rain, rinse and repeat. Here’s how to do a charged jump, oh, and you can throw stuff in straight lines to the right or left. Aaaaand good luck surviving! Continue reading


Book review: Savage Season by Joe R. Lansdale

When a Hap and Leonard TV series was announced, I picked up the first book to read it first, and Savage Season got lost in the virtual ebook pile on my Kindle (I have a TBR pile so big I may never finish it, but that never stops me from buying new books. I’m an addict for sure.) We had a work-ish trip to Spain come up, and I figured what better way to pass the time than with a crime story?

The Hap and Leonard stories take place in Texas, a place I’m intimately familiar with. Although I live in Italy now, I’ve spent the vast majority of my life in Texas towns both big and small, so I know Texas in all its forms. This then, should be a series that I would enjoy, right? Unfortunately, Savage Season never really worked for me.

Before I get into the problems, I’ll describe the basic plot. Hap Collins is a former 60s hippie who refused to go to Viet Nam and went to prison to prove his principles. As a result, his wife left him and he lost everything. His college degree was worthless, and so Hap came out of prison with no work, no house, no truck, no wife, and no pet. If the pet had been a dog, his life would be considered fair game for a classic country song. Continue reading


Game review: God Eater 2: Rage Burst for PS4

I have mixed feelings about God Eater 2: Rage Burst for several reasons, all of which require explaining what this particular package offers. Like God Eater: Resurrection, Rage Burst is a repackaging of the original game plus two DLCs that add to the story and provide closure in a way that’s more satisfying than just playing the first “episode.” Before I talk about anything else, I will say the story here was just as satisfying as the first game. It’s just that unlocking the story through missions is a lot more of a chore this time around.

Resurrection was repackaged after Rage Burst and features new moves that are not available in Rage Burst. Because of this, playing the second game feels like a downgrade. It doesn’t help that the animation of the aragami feels choppier, with monsters often popping from one pose to another without any fluid animation in between. These two factors often make Rage Burst feel less polished than the previous game, which is kind of weird, but is likely the result of Resurrection being upgraded after Rage Burst.

Some of the things that bugged me about the first game are here as well, and the one I failed to mention in my prior review is the way aragami ignore physics whenever it’s inconvenient for them. My character can’t walk through an aragami or my teammates, but they can walk through each other. They can also park themselves partway through walls, often preventing you from attacking their weak points while getting pummeled by their stronger bits. Continue reading


And here I pause to ramble a bit…

Delays between reviews on my site are something most of you should be used to by now, but this time around, the delays have to do with a number of disasters that I knew were coming. The biggest of those is that my beloved dinosaur PC died, and now I am stuck trying to steal time on hubby’s computer. Hubby is both a gamer and an internet addict, so this is really quite hard. (He really is an addict, by the way. We had service go down for half a day, and within two hours, he was wandering around the front of another provider near our home.)

So while I have some time during one of his naps, I wanted to let y’all know what’s going on here. (Besides the PC breaking.) Those of you who follow me on Twitter or Facebook may know that I lost my wallet last year, and that I have been languishing in the bureaucratic hell that Italy puts all immigrants through. I finally got my sojourn permit back, and so now I can hopefully get my debit card reinstated. This is important because without it, I can’t sell any books. Or rather, I can, but I can’t get access to any profits I make from those sales. There is a chance that I still won’t be able to get my card without a carta identita (ID card), but I don’t know that just yet.

Even if I can get the debit card, it may still be a bit longer before I can sell new books because I need to get a PC of my own to finish editing and formatting the next book to go out. This should take a few months at the very least. So if you’re one of the people who have been waiting patiently for the next book in the Alice the Wolf series, I’m sorry, but you’ll have to wait a little more until I can sort out this mess. Continue reading